/lunarmon

Lunarmons

Weaken a wild creature, throw a Lunarball and it fights for you from then on. Turn-based battles in-game and in the LunarSMP app, with types, abilities and real stats.

  1. 1

    Catch

    Lunarmons roam the overworld and hit back. Bring one down to low health and throw a Lunarball. The weaker it is, the better your chance.

  2. 2

    Fight

    Shift + right-click a wild Lunarmon or open a spawn point in /lunarmon or the app. Pick one of four moves each round. Types matter.

  3. 3

    Grow

    Wins give XP up to level 50. Upgrade attack, defense and HP ten times each with coins and gems.

  4. 4

    Rest

    A Lunarmon that faints needs 6 hours to recover. A Revival Elixir brings it back right away.

Pebble Pincer

Rock Arena · 97 103 123

Current challenger: Pebble Pincer

RockLevel 24 · Next challenger in 26 min

Its pincers grew from pure amethyst.

Five rock Lunarmons take turns, a new one every hour. They can't be caught, but the first win each hour pays 750K coins and 30 gems.

E

Ember Salamander

Firerare

The tip of its tail burns hotter the angrier it gets.

HP
58
ATK
72
DEF
50
SPD
65

Ability: Ember Core Below a third of its HP it deals 40% more damage.

Moves
  • NormalScratchPower 40 · Acc. 100%
  • FireEmberPower 40 · Acc. 100%10% burn
  • FireFire SpinPower 60 · Acc. 90%30% burn
  • FireFlamethrowerPower 90 · Acc. 95%10% burn
Embertail

Embertail

Firevery rare

Leaves burning paw prints in the grass.

HP
65
ATK
78
DEF
55
SPD
75

Ability: Ember Core Below a third of its HP it deals 40% more damage.

Moves
  • NormalQuick StrikePower 40 · Acc. 100%Always strikes first
  • FireEmberPower 40 · Acc. 100%10% burn
  • NormalBitePower 60 · Acc. 100%10% stun
  • FireFlamethrowerPower 90 · Acc. 95%10% burn
Cindermaw

Cindermaw

Firevery rare

A tiny volcano is always glowing in its mouth.

HP
85
ATK
92
DEF
70
SPD
50

Ability: Thorn Skin Attackers take 10% of the damage they deal.

Moves
  • NormalBitePower 60 · Acc. 100%10% stun
  • FireFire SpinPower 60 · Acc. 90%30% burn
  • NormalRoarAcc. 100%Lowers enemy attack
  • FireFlamethrowerPower 90 · Acc. 95%10% burn
C

Crystal Stag

Crystalvery rare

Its antlers split moonlight into seven colors.

HP
70
ATK
80
DEF
65
SPD
85

Ability: Swift Is 10% faster and wins every speed tie.

Moves
  • NormalTacklePower 40 · Acc. 100%
  • CrystalSparklePower 50 · Acc. 100%Raises own attack
  • CrystalCrystal BeamPower 90 · Acc. 95%
  • NormalHyper StrikePower 110 · Acc. 85%
Glowspine

Glowspine

Crystalvery rare

Its spines glow in dark caves.

HP
75
ATK
70
DEF
80
SPD
55

Ability: Rock Armor Takes 15% less damage.

Moves
  • NormalScratchPower 40 · Acc. 100%
  • CrystalPrism ShieldAcc. 100%Raises own defense
  • CrystalCrystal BeamPower 90 · Acc. 95%
  • RockRock ThrowPower 50 · Acc. 90%
Frostnip

Frostnip

Iceuncommon · runs away

Skittish – flees as soon as someone gets close.

HP
50
ATK
55
DEF
45
SPD
90

Ability: Swift Is 10% faster and wins every speed tie.

Moves
  • IceIce ShardPower 40 · Acc. 100%Always strikes first
  • NormalScratchPower 40 · Acc. 100%
  • IceFrost BreathPower 60 · Acc. 95%15% stun
  • NormalQuick StrikePower 40 · Acc. 100%Always strikes first
Glaciar

Glaciar

Icevery rare

A walking glacier that never melts.

HP
110
ATK
75
DEF
105
SPD
30

Ability: Rock Armor Takes 15% less damage.

Moves
  • NormalTacklePower 40 · Acc. 100%
  • IceIce ArmorAcc. 100%Raises own defense
  • IceFrost BreathPower 60 · Acc. 95%15% stun
  • IceBlizzardPower 110 · Acc. 70%10% stun
Shiverling

Shiverling

Icerare

Always shivering – and freezes everything around it.

HP
60
ATK
60
DEF
60
SPD
70

Ability: Frost Breath 15% chance to stun the enemy on hit.

Moves
  • IceIce ShardPower 40 · Acc. 100%Always strikes first
  • NormalBitePower 60 · Acc. 100%10% stun
  • IceFrost BreathPower 60 · Acc. 95%15% stun
  • NormalGuard StanceAcc. 100%Raises own defense
Pondskip

Pondskip

Wateruncommon · runs away

Hops away before you can catch it.

HP
50
ATK
50
DEF
50
SPD
85

Ability: Swift Is 10% faster and wins every speed tie.

Moves
  • WaterWater GunPower 40 · Acc. 100%
  • NormalQuick StrikePower 40 · Acc. 100%Always strikes first
  • WaterBubblePower 50 · Acc. 100%15% lowers enemy defense
  • WaterTidal WavePower 90 · Acc. 95%
Tidecaller

Tidecaller

Watervery rare

Its song calls the tides.

HP
80
ATK
70
DEF
70
SPD
80

Ability: Regeneration Heals 6% of its HP every turn.

Moves
  • WaterWater GunPower 40 · Acc. 100%
  • WaterBubblePower 50 · Acc. 100%15% lowers enemy defense
  • WaterTide CallAcc. 100%Heals 40% HP
  • WaterTidal WavePower 90 · Acc. 95%
Reefling

Reefling

Waterrare

Colorful like a coral reef.

HP
60
ATK
65
DEF
70
SPD
75

Ability: Lucky Double chance for critical hits.

Moves
  • WaterBubblePower 50 · Acc. 100%15% lowers enemy defense
  • NormalBitePower 60 · Acc. 100%10% stun
  • WaterWater GunPower 40 · Acc. 100%
  • NormalGuard StanceAcc. 100%Raises own defense
Pearlback

Pearlback

Watervery rare

Carries a real pearl on its back.

HP
90
ATK
60
DEF
100
SPD
35

Ability: Rock Armor Takes 15% less damage.

Moves
  • NormalTacklePower 40 · Acc. 100%
  • RockHardenAcc. 100%Raises own defense
  • WaterBubblePower 50 · Acc. 100%15% lowers enemy defense
  • WaterTidal WavePower 90 · Acc. 95%
M

Moss Golem

GrassRockvery rare

Ancient guardian of the forest.

HP
120
ATK
90
DEF
110
SPD
25

Ability: Thorn Skin Attackers take 10% of the damage they deal.

Moves
  • GrassMoss SlamPower 85 · Acc. 95%
  • GrassThorn WallAcc. 100%Raises own defense
  • GrassGiga DrainPower 70 · Acc. 100%Drains half the damage
  • RockEarthquakePower 100 · Acc. 100%
Bramblow

Bramblow

Grassrare

Lurks invisibly in thick bushes.

HP
65
ATK
75
DEF
60
SPD
70

Ability: Thorn Skin Attackers take 10% of the damage they deal.

Moves
  • GrassVine WhipPower 45 · Acc. 100%
  • NormalScratchPower 40 · Acc. 100%
  • GrassGiga DrainPower 70 · Acc. 100%Drains half the damage
  • GrassSpore CloudAcc. 80%100% stun
Sporelk

Sporelk

Grassvery rare

Glowing mushrooms grow on its antlers.

HP
95
ATK
80
DEF
80
SPD
55

Ability: Regeneration Heals 6% of its HP every turn.

Moves
  • GrassVine WhipPower 45 · Acc. 100%
  • GrassSpore CloudAcc. 80%100% stun
  • GrassMoss SlamPower 85 · Acc. 95%
  • GrassGiga DrainPower 70 · Acc. 100%Drains half the damage
Mossback

Mossback

Normaluncommon · runs away

Peaceful – runs away from everything.

HP
70
ATK
50
DEF
60
SPD
50

Ability: Regeneration Heals 6% of its HP every turn.

Moves
  • NormalTacklePower 40 · Acc. 100%
  • GrassVine WhipPower 45 · Acc. 100%
  • NormalGuard StanceAcc. 100%Raises own defense
  • NormalQuick StrikePower 40 · Acc. 100%Always strikes first
Thornhog

Thornhog

Normalrare

Whoever touches it gets pricked.

HP
70
ATK
70
DEF
70
SPD
55

Ability: Thorn Skin Attackers take 10% of the damage they deal.

Moves
  • NormalTacklePower 40 · Acc. 100%
  • NormalBitePower 60 · Acc. 100%10% stun
  • GrassThorn WallAcc. 100%Raises own defense
  • NormalHyper StrikePower 110 · Acc. 85%
Dustmane

Dustmane

Normalrare

Gallops faster than a sandstorm.

HP
75
ATK
80
DEF
60
SPD
85

Ability: Swift Is 10% faster and wins every speed tie.

Moves
  • NormalQuick StrikePower 40 · Acc. 100%Always strikes first
  • NormalTacklePower 40 · Acc. 100%
  • RockRock ThrowPower 50 · Acc. 90%
  • NormalHyper StrikePower 110 · Acc. 85%
Gustling

Gustling

Winduncommon · runs away

Lets the wind carry it away.

HP
50
ATK
55
DEF
45
SPD
95

Ability: Swift Is 10% faster and wins every speed tie.

Moves
  • WindGustPower 40 · Acc. 100%
  • NormalQuick StrikePower 40 · Acc. 100%Always strikes first
  • WindAir SlashPower 75 · Acc. 95%20% stun
  • NormalScratchPower 40 · Acc. 100%
Cragbeak

Cragbeak

WindRockvery rare

Nests on the highest cliffs.

HP
65
ATK
80
DEF
55
SPD
90

Ability: Lucky Double chance for critical hits.

Moves
  • WindGustPower 40 · Acc. 100%
  • WindAir SlashPower 75 · Acc. 95%20% stun
  • RockRock ThrowPower 50 · Acc. 90%
  • WindHurricanePower 110 · Acc. 70%
Stormwyrm

Stormwyrm

Windvery rare

Legend of the thunderclouds.

HP
110
ATK
115
DEF
85
SPD
110

Ability: Lucky Double chance for critical hits.

Moves
  • WindAir SlashPower 75 · Acc. 95%20% stun
  • WindHurricanePower 110 · Acc. 70%
  • NormalRoarAcc. 100%Lowers enemy attack
  • NormalHyper StrikePower 110 · Acc. 85%
Soulwisp

Soulwisp

Ghostvery rare

A flickering light that gathers souls.

HP
65
ATK
85
DEF
55
SPD
90

Ability: Shadow Veil Dodges 12% of all attacks.

Moves
  • GhostShadow SneakPower 40 · Acc. 100%Always strikes first
  • GhostSoul DrainPower 60 · Acc. 100%Drains half the damage
  • GhostCurseAcc. 90%Lowers enemy attack
  • GhostShadow BallPower 80 · Acc. 100%20% lowers enemy defense
Voidling

Voidling

Ghostvery rare

Comes out of nowhere and vanishes again.

HP
75
ATK
90
DEF
65
SPD
85

Ability: Shadow Veil Dodges 12% of all attacks.

Moves
  • GhostShadow SneakPower 40 · Acc. 100%Always strikes first
  • GhostCurseAcc. 90%Lowers enemy attack
  • GhostShadow BallPower 80 · Acc. 100%20% lowers enemy defense
  • NormalHyper StrikePower 110 · Acc. 85%
Gloomfang

Gloomfang

Ghostvery rare

Only hunts on moonless nights.

HP
85
ATK
95
DEF
70
SPD
75

Ability: Lucky Double chance for critical hits.

Moves
  • NormalBitePower 60 · Acc. 100%10% stun
  • GhostShadow SneakPower 40 · Acc. 100%Always strikes first
  • GhostSoul DrainPower 60 · Acc. 100%Drains half the damage
  • GhostShadow BallPower 80 · Acc. 100%20% lowers enemy defense
Sandclaw

Sandclaw

Rockrare

Digs into the sand in a flash.

HP
65
ATK
75
DEF
85
SPD
50

Ability: Rock Armor Takes 15% less damage.

Moves
  • NormalScratchPower 40 · Acc. 100%
  • RockRock ThrowPower 50 · Acc. 90%
  • RockHardenAcc. 100%Raises own defense
  • RockRock TombPower 60 · Acc. 95%Lowers enemy attack
Obsidron

Obsidron

Rockvery rare

A colossus of pure obsidian.

HP
130
ATK
120
DEF
130
SPD
25

Ability: Rock Armor Takes 15% less damage.

Moves
  • RockStone EdgePower 100 · Acc. 80%High critical rate
  • RockEarthquakePower 100 · Acc. 100%
  • RockHardenAcc. 100%Raises own defense
  • RockObsidian BreakerPower 120 · Acc. 85%30% lowers enemy defense
Pebble Pincer

Pebble Pincer

Rockarena only

Its pincers grew from pure amethyst.

HP
70
ATK
85
DEF
95
SPD
60

Ability: Lucky Double chance for critical hits.

Moves
  • RockRock ThrowPower 50 · Acc. 90%
  • RockAmethyst PincerPower 75 · Acc. 95%High critical rate
  • RockHardenAcc. 100%Raises own defense
  • RockRock TombPower 60 · Acc. 95%Lowers enemy attack
Basaltor

Basaltor

RockFirearena only

Glowing lava flows through its basalt cracks.

HP
100
ATK
110
DEF
100
SPD
40

Ability: Ember Core Below a third of its HP it deals 40% more damage.

Moves
  • RockRock ThrowPower 50 · Acc. 90%
  • FireMagma SmashPower 100 · Acc. 85%25% burn
  • RockEarthquakePower 100 · Acc. 100%
  • NormalRoarAcc. 100%Lowers enemy attack
Granitus

Granitus

RockGrassarena only

Moss has grown on its granite shell for centuries.

HP
120
ATK
75
DEF
135
SPD
25

Ability: Regeneration Heals 6% of its HP every turn.

Moves
  • RockRock TombPower 60 · Acc. 95%Lowers enemy attack
  • RockMoss ShellAcc. 100%Heals 40% HP
  • RockHardenAcc. 100%Raises own defense
  • RockEarthquakePower 100 · Acc. 100%
Obsidrake

Obsidrake

RockGhostarena only

Its violet eyes glow out of the black glass.

HP
105
ATK
125
DEF
105
SPD
80

Ability: Thorn Skin Attackers take 10% of the damage they deal.

Moves
  • RockStone EdgePower 100 · Acc. 80%High critical rate
  • RockObsidian BreakerPower 120 · Acc. 85%30% lowers enemy defense
  • GhostShadow SneakPower 40 · Acc. 100%Always strikes first
  • NormalRoarAcc. 100%Lowers enemy attack
Geodeon

Geodeon

RockCrystalarena only

A cracked geode with pebbles orbiting it.

HP
85
ATK
100
DEF
110
SPD
70

Ability: Rock Armor Takes 15% less damage.

Moves
  • CrystalCrystal ShardsPower 80 · Acc. 100%High critical rate
  • RockStone EdgePower 100 · Acc. 80%High critical rate
  • CrystalPrism ShieldAcc. 100%Raises own defense
  • CrystalCrystal BeamPower 90 · Acc. 95%

/lunarmon shop

Gear

Everything is bought in-game with coins and gems.

  • LunarballThe standard ball. Weaken first.1M coins + 5 gems
  • Super LunarballAlmost twice the catch chance.5M coins + 25 gems
  • Lunar PotionFully heals one Lunarmon.5M coins + 10 gems
  • Revival ElixirRevives a fainted Lunarmon instantly.20M coins + 50 gems

Pick your partner

Type /lunarmon in-game. Every player chooses one of three starters and gets three Lunarballs to begin.